# About​​
Nick Pudjarminta is a producer and developer in emerging tech (AR/VR/Metaverse). He's shipped award-winning projects at AmaVR, created innovative cell visualization tools at the World Building Media Lab, and coordinated high-profile projects at Meta.
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# Projects
## Meta Horizon Central
### Description
At Meta, he led the Technical Art Production of Horizon Central showcased by Mark Zuckerberg at Meta Connect 2025. His team consisted of 9 Technical Artists building cross-DCC asset pipelines, content optimizations, and proprietary tools for Meta Horizon Engine. ​​
### Dev Tools
Blender, Maya, Houdini, Meta Horizon Engine, Meta Horizon Studio, Python, Typescript.

## Inner Space
### Description
At the World Building Media Lab, he led the production of Inner Space, a VR biology game, and tool that visualizes the insulin secretion pathway for science education and research. ​​
### Dev Tools
Unity, Unreal Engine, Blender, Maya, Rhino, ChimeraX, Houdini, FMOD ​

## Wing Wor
### Description
At AmaVR, he led the production of Wing Wor, a narrative VR game nominated for Best Student Game at Games for Change. The project started as Ralston Louie's USC MFA thesis and was completed by the AmaVR team when Ralston's life was tragically cut short. ​​
### Dev Tools
Unity, Blender, Substance Painter, Wise

## Art of Balancing
### Description
At AmaVR, he led the production of Art of Balancing, a VR mindfulness game selected for Meta's Oculus Launchpad program. ​​
### Dev Tools
Unity, Blender, Substance Painter
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## Dear Mom
### Description
At AmaVR, I led the production of Dear Mom, a 360 immersive film, game, and app commissioned by Meta. The experience was selected for the 2020 Student BAFTA Immersive Media Showcase.​​
### Dev Tools
Unity, Blender, Premiere Pro, After Effects.​
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## Ama's Momento
### Description
At AmaVR, I led the production of Ama's Momento, a mixed reality museum that tells the story of Taiwanese art collector, Yoko Kung. The experience was praised by the LA Times as "heart-achingly thoughtful" and won the Location Based and Live Play Award at IndieCade.
### Dev Tools
Unity, Blender, Premiere Pro, After Effects.

# Awards
* Student BAFTA: Interactive Media Showcase (Finalist)
* Student Academy Awards: Narrative (Winner)
* IndieCade: Location Based and Live Play Award (Winner)
* MIT Reality Hack: Founders Lab (Winner)
* MIT Reality Hack: Best Healthcare App (Winner)
* MIT Reality Hack: Grand Prize (Bronze)
* Games for Change: Best Student Game: (Finalist)
* Games for Change: Alcove Challenge: (Finalist)
* Games for Change: Alcove Challenge: (Honorable Mention)
* Meta Launchpad: (Official Selection)
# Instructions
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