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​about
Nicholas is a producer making games, films, and experiences that push the boundaries of storytelling and technology.
His journey began as a young kid amazed by the immersive qualities of video games. At 11, he made an eventful Google search: “How to make a video game?” He immediately downloaded Blender and began to make everything from 3D models, animations, and games. However, as projects got bigger, he realized he couldn’t do everything on my own. So he moved to LA, attended USC, and learnt to become a producer.
Leveraging his multidisciplinary background he became a bridge between the technical and creative people. He recruited engineers, designers, and artists and led development teams that created multiple award winning experiences. His projects have been recognized by MIT Reality Hack, BAFTA Student Awards, IndieCade, Games for Change, and Student Academy Awards.
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contact
LinkedIn​​
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